Humans

There were five original tribes of Mankind. These are the Scandinavians, Persians, Caucasians, Asians and Congoids.

The Scandinavians are fair skin and hair and made their home in the Icy North (and Iceland in the South).

The Persian have light brown skin and brown to dark hair and made their home in the arid lands of the Northern Europe (known as Persia).

The Caucasians have light skin and brown-ish hair and made their homes in Europe.

The Asians have reddish skin (think native Americans) and made their homes in Asia.

The Congoids have black skin and hair and made their home in Brazil and many of the islands of the southern Pacific.

There are five base languages to humanity but there are many dialects and sub-languages. Tagalog is the Language of the Philippians, which is rooted in the Spanish Language, which is rooted in the Caucasian Language (also known as English).

Wile Tagalog is very different from English, it shares the same basic sounds and structures. And the written language is nearly the same. Because of this, I do not focus on Languages in my world.

All these races are the equal in characteristics. Here are some stats for the common man.

Below, if they have a shield they are Evade +1. Otherwise they are increase damage dependent upon weapon type ( light weapons are +1 / Normal +2 )

Regional combat Talents.

Average Man
Hit Points 10. Evade 14. Armor 0. Saves +0
Light Weapons Melee +1 / +0 d6 c20 x2
Range +0 / +0

Soldier (2nd level)
Hit Points 12. Evade 15. Armor 1. Saves +0
Normal Weapons Melee +2 / +0 d8 c20 x2
Range +0 / +0
One Combat Talent: Cleave, Improve Swing, Death Swing, etc…

Captain (3rd level)
Hit Points 20. Evade 16. Armor 1. Saves +1
Melee +2 / +1 d8 c20 x2
Range +1 / +0
One Combat Talent: Cleave, Improve Swing, Death Swing, etc…

Knight (4th level)
Hit Points 25. Evade 16. Armor 1. Saves +1
Melee +3 / +1 d8 c19 x2
Range +2 / +1
One Combat Talent: Cleave, Improve Swing, Death Swing, etc…
One Defense Talent: Parry, Deduce Damage, etc…

Champion (5th level)
Hit Points 35. Evade 17. Armor 2. Saves +2
Melee +4 / +1 d8 c19 x2
Range +2 / +1
One Combat Talent: Cleave, Improve Swing, Death Swing, etc…
One Defense Talent: Parry, Deduce Damage, etc…

Humans

the Fifth Age of Ert WhiteMango WhiteMango