Armory

General Surplus

Sword, light & notched 1 gp
Sword, notched 2 gp

Bow, notched 2.5 gp
Longbow, notched 4 gp

New

Sword, light 4.5 gp
Sword, 6 gp

Bow 7.5 gp
Longbow, 11 gp

Musket, pistol 8 gp
Musket, rifle 13.5 gp

Modern Pistol, 22 gp
Modern rifle, 46 gp

Bullets, 25 2.5gp
Arrows, 20 1.5gp

Bullets, 25 reloaded 1gp

Improved Melee

Strong Sword 9 gp
Critical Hits are +1 damage

Heavy Sword 16 gp
Damage +1

Enchanted Sword 25 gp
Melee +1 / +1

Magical Sword 65 gp
Melee +1 / +1 & Evade +1

Armor

Heavy & Cheap Armor, 3.5gp
Armor +1
Fatigue 12 & Reflex (-1)

Cheap Armor, 5.5gp
Armor +1
Fatigue 12

Standard Armor, 12gp
Armor +1
Fatigue 15

Light armor, 18gp
Armor +1
Fatigue 18

Quality Armor, 40gp
Armor +2
Fatigue 15

Items Notes:
Used, Notched and Damaged
Weapons and Armor can get “notches” which increases their chance of being destroyed.

Axes cost 10% more

Armory

the Fifth Age of Ert WhiteMango WhiteMango