The night started with an attack by the Spanish Army. In the chaos, the Party did not know if they were the target, the Orcs or the Padre. Regardless, the musket fire caused lots of damage and the party was forced to retreat with the Orcs.
The party engaged a flank of Spanish Soldiers seeking to prevent escape. They made quick work of them, and then retreated to the Orc camp.
Yellow Feather gave the Party a map of the Rockies Mountains and how to get home. He also gave them a little used trail to San Diego. He then was to lead his people to their southern camps. They Party had no interest in following him so they said their goodbyes.
Hoping the Keyhole, their ride, was still in San Diego, they made their way to the town. But when they got near there, they could not see their ship in the harbor. They made their way to a small village to make plans.
Not wanting to face the Spanish again, they decided to venture though the Mountains. They bought supplies and traveled west.
The first two weeks of following the Orc Map though the Rockies were uneventful.
They then were ambushed by a hoard of Orc-men. Small, lighter Orc-like creatures. Outnumbered, they were taken to their lakeside village. There they talked to the creature and learned that they had no “inside” voice. So asking them questions and listening to their thoughts, the Party learned a lot.
They were the Ikarda tribe, once rulers of these lands now just a single village survives. They pay tribute to local Warlocks but now the Orcs are demanding tribute as well. The Ikarda want to murder the party and pay their weapons as tribute to the Warlocks.
Wanting canoes from the Ikarda, the Party offer to kill the Warlocks for them. The Ikarda agree and tell them where they can find the Warlocks.
The road to the Warlocks was guarded by some Yeti monsters. And while they hurt the Party in their opening attack, the Party killed them quickly.
They then reached the Plantation of the Warlocks. They made plans to attack, but then thought better to scout some more. Unfortunately, the Longbowman was spotted and the party was forced to attack.
They made quick work of the guards. But the Warlocks cast spells from the balcony protected from range attacks. They then though of attacking the house, but then the Duelist wanted to talk to the Warlocks.
Trusting their honor, he entered the house finding five Warlocks waiting inside. They also had several Hellhounds ready to attack. The Warlocks complemented them on their attack, but told them it was pointless to press forward. If they would leave the area, never to return they would pay the Party a small chest of Gold and Silver.
The Duelist returned to the Party and relayed the Warlock’s offer…