This is an individual dedicated to the training for combat. He has skills of damage mitigation and combat control. His focus isn’t in getting kills, those will come. It is about survival and controlling the enemy. They are often the Quarterback of a fight, with their eyes on the big picture.

Angelic Blood: This Hero has the Blood of Angels in his past.

Bonuses: Thick Blood & Brute
Saves +1.

Hits Points 21

Evade 17
Armor 2

Fortitude +3
Reflex +2
Will +1
Fate +0

Heal +1
Threat +7

Melee +2 / +1

Warrior Training: Hero is Evade +1, Armor +1 and Hit Points +3.

Unrestricted Attack: This Hero can attack whomever he wants to each round without exposing himself. He can break the Melee “Bubble” rule.

Shift Damage: Once per Villain, the Hero can reduce damage by 50% by taking it on a item. That item has a small chance of breaking or being “notched”.

World Effects
Armored: This Hero wears Armor. He also suffers from the Fatigue rule.

Shield: This Hero uses a Shield and gets Evade +2.


Brute: This Hero is Hit Points +3, Melee +0 / +1 and Threat +1

Thick Blood: This Hero is Bleed (-1) & Hit Points +3

Skills: Riding



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