Cowboy

Description:

Melee Rogue

A modern Ranger of the grasslands of Missouri. He is trained to fight with using a Swords in one hand and musket in the other. He has several advantages when he in on the grasslands.

Likable: This Hero is just someone people like. He is included, remembered and liked. He has improved NPC interaction.

Bonuses: Inclusion and Likable.
All Saves +1

Hits Points 15

Evade 16
Armor -

Fortitude +2
Reflex +3
Will +1
Fate +0

Heal -
Threat +4

Melee +2 / +0
Firearms +1 / +0

Talents
Positioning
Whenever the Hero is attack in melee combat and is missed, his next attack is Melee +2. This does not stack.

Steal a Shot: The Hero can fire his gun in Melee combat, if he hits then he gets to make an immediate Melee attack.

World Effects
No Armor: This Hero is Evade +1.

Skills/Bonus
Inclusion: This Hero generates +20% experience from free training, advice and inclusion.

Likeable: This Hero has improved NPC interaction.

Homeland When in the Prairie, this Hero is
Combat +1 / +0
and has Aware

Skills: Riding, Animal Handling and Rope Work, Grasslands Tracking and Grasslands Survival.

Bio:

Cowboy

the Fifth Age of Ert WhiteMango WhiteMango